using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("NefarianSwapSpell")]
	public class NefarianSwapSpell : HeroSwapSpell
	{
		public float m_obsoleteRemovalDelay => method_2<float>("m_obsoleteRemovalDelay");

		public Card m_obsoleteHeroCard => method_3<Card>("m_obsoleteHeroCard");

		public NefarianSwapSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public NefarianSwapSpell(IntPtr address)
			: this(address, "NefarianSwapSpell")
		{
		}

		public new bool AddPowerTargets()
		{
			return method_11<bool>("AddPowerTargets", Array.Empty<object>());
		}

		public new void CustomizeFXProcess(Actor heroActor)
		{
			method_8("CustomizeFXProcess", heroActor);
		}
	}
}
